Του αρέσουν 78 αρχεία
155 σχόλια
16 βίντεο
9 Ανεβάσματα
52 ακόλουθοι
20.740 λήψεις
@AliciaW Thanks for the feedback. Works for me as you can see in the videos. What version and mods?
@GTA5gamers if you really want to help with a proper weapon script, come to my discord
@Scooby271 what is a proper comparison? This is two games side by side, one with the mod and one without the mod. I don't edit videos so for a comparison this is the best I can think of.
@gtawood Na I posted that video. Great job on the videos
@james-p interesting. Ya there is bound to be conflicts. Most I could do is flag duplicates as error messages that the user needs to look at. Would be almost impossible to detect and fix automatically without introducing errors. But for 99% of cases it probably won't effect the model as long as the originals are also correct.
@GTA5gamers haven't looked at it yet, I have 0 knowledge of weapons, but if it's just mixing and matching meta files, easily done. I thought weapons needed weapon wheel edits? If I understand correctly, if I make a mod with 40 assault rifles, will 40 assault rifles appear in the weapon wheel?
@Shiroii I can't say for sure, but this only changes awc files and rel files. Realism Dispatch Enhanced might not mod those files.
@james-p Thank you for the suggestion. It will now scan the vehicles.meta file for the handling, ytd, and ycd files.
@KG99 You can already do that with OpenIV and a blank dlcpack, like i made with my car pack creator. Its way over complicated to make a program to automatically make DLC packs by dropping files into it when thats literally the purpose of OpenIV.
As for your second comment, thats way to much effort to move all your packs and open notepad then copy to chatgpt then copy back then into a proper dlclist then into openiv....This literally does all that faster than you can name a folder.
@BixoDoido Viewpoint V
https://www.gta5-mods.com/scripts/viewpointv-lite